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<includeonly>
<includeonly>
<includeonly>
<div class="npc-card">
<div class="parchment-box">
<table class="wikitable" style="width:100%; margin-bottom: 1em;">
  <!-- Header: Name, CR, XP -->
  <tr>
    <td colspan="2" style="font-size: 150%; font-weight: bold;">
      {{name| {{PAGENAME}} }} — CR {{{cr|?}}}, XP {{{xp|?}}}
    </td>
  </tr>


   <!-- Flavor + Core Info -->
   <div class="npc-header">{{{name}}}</div>
  <tr>
    <td colspan="2" style="font-style: italic;">
      {{{flavor|}}} — {{{alignment|?}}} {{{size|?}}} {{{type|?}}}, Init {{{init|?}}}; Senses {{{senses|?}}}, Perception +{{{perception|?}}}
    </td>
  </tr>
</table>


<table class="wikitable" style="width:100%;">
   <div class="npc-subheader">
   <tr>
    CR {{{cr}}} • XP {{{xp}}} {{{alignment}}} {{{size}}} {{{type}}}<br>
    <!-- Offense -->
  <div class="npc-flavor">{{{flavor}}}</div><br/>
    <td style="vertical-align:top; width:50%;">
    Init {{{init}}}; Senses {{{senses}}}; Perception {{{perception}}}
      <div style="font-weight:bold; text-align:center; background-color:#7a2c1e; color:white;">Offense</div>
  </div>
      <b>Speed</b> {{{speed|?}}}<br/>
      <b>Melee</b> {{{melee|—}}}<br/>
      <b>Ranged</b> {{{ranged|—}}}<br/>
      <b>Space</b> {{{space|5 ft.}}}; <b>Reach</b> {{{reach|5 ft.}}}<br/>
      <b>Special Attacks</b> {{{specialattacks|—}}}<br/>
      <b>Spell-Like Abilities</b>:<br/>{{{sla|—}}}
    </td>


     <!-- Defense -->
  <div class="npc-section">
     <td style="vertical-align:top; width:50%;">
     <div class="npc-section-title">Defense</div>
       <div style="font-weight:bold; text-align:center; background-color:#7a2c1e; color:white;">Defense</div>
     <div class="npc-grid">
       <b>AC</b> {{{ac|?}}}, touch {{{touch|?}}}, flat-footed {{{flat|?}}} <i>({{{acmods|—}}})</i><br/>
       <div><span class="npc-bold">AC:</span> {{{ac}}}</div>
       <b>HP</b> {{{hp|?}}} ({{{hd|—}}})<br/>
      <div><span class="npc-bold">HP:</span> {{{hp}}}</div>
       <b>Fort</b> +{{{fort|?}}}, <b>Ref</b> +{{{ref|?}}}, <b>Will</b> +{{{will|?}}}<br/>
      <div><span class="npc-bold">Fort:</span> {{{fort}}}</div>
       <b>Defensive Abilities</b>: {{{defensive|—}}}<br/>
      <div><span class="npc-bold">Ref:</span> {{{ref}}}</div>
       <b>DR</b> {{{dr|—}}}; <b>Immune</b> {{{immune|—}}}; <b>Resist</b> {{{resist|—}}}; <b>SR</b> {{{sr|—}}}
      <div><span class="npc-bold">Will:</span> {{{will}}}</div>
     </td>
      <div><span class="npc-bold">DR:</span> {{{dr}}}</div>
   </tr>
       <div><span class="npc-bold">Immune:</span> {{{immune}}}</div>
</table>
      <div><span class="npc-bold">Resist:</span> {{{resist}}}</div>
      <div class="npc-full"><span class="npc-bold">SR:</span> {{{sr}}}</div>
    </div>
  </div>
 
  <div class="npc-section">
    <div class="npc-section-title">Offense</div>
    <div class="npc-grid">
      <div><span class="npc-bold">Speed:</span> {{{speed}}}</div>
      <div class="npc-full"><span class="npc-bold">Melee:</span> {{{melee}}}</div>
       <div class="npc-full"><span class="npc-bold">Ranged:</span> {{{ranged}}}</div>
      <div class="npc-full"><span class="npc-bold">Special Attacks:</span> {{{specialattacks}}}</div>
    </div>
  </div>
 
  <div class="npc-section">
    <div class="npc-section-title">Statistics</div>
    <div class="npc-grid">
       <div class="npc-full"><span class="npc-bold">Str:</span> {{{str}}} | <span class="npc-bold">Dex:</span> {{{dex}}} | <span class="npc-bold">Con:</span> {{{con}}} | <span class="npc-bold">Int:</span> {{{int}}} | <span class="npc-bold">Wis:</span> {{{wis}}} | <span class="npc-bold">Cha:</span> {{{cha}}}</div>
       <div><span class="npc-bold">CMB:</span> {{{cmb}}}</div>
      <div><span class="npc-bold">BAB:</span> {{{bab}}}</div>
       <div><span class="npc-bold">CMD:</span> {{{cmd}}}</div>
      <div class="npc-full"><span class="npc-bold">Feats:</span> {{{feats}}}</div>
      <div class="npc-full"><span class="npc-bold">Skills:</span> {{{skills}}}</div>
      <div class="npc-full"><span class="npc-bold">Languages:</span> {{{languages}}}</div>
     </div>
  </div>
 
   <div class="npc-section">
    <div class="npc-section-title">Special Abilities</div>
    <div>{{{specialabilities}}}</div>
  </div>


<!-- Statistics Section -->
<table class="wikitable" style="width:100%; margin-top:1em;">
  <tr>
    <td colspan="2" style="font-weight:bold; background-color:#7a2c1e; color:white; text-align:center;">Statistics</td>
  </tr>
  <tr>
    <td colspan="2">
      <b>Str</b> {{{str|?}}}, <b>Dex</b> {{{dex|?}}}, <b>Con</b> {{{con|?}}},
      <b>Int</b> {{{int|?}}}, <b>Wis</b> {{{wis|?}}}, <b>Cha</b> {{{cha|?}}}<br/>
      <b>Base Atk</b> +{{{bab|?}}}; <b>CMB</b> +{{{cmb|?}}}; <b>CMD</b> {{{cmd|?}}}<br/>
      <b>Feats</b>: {{{feats|—}}}<br/>
      <b>Skills</b>: {{{skills|—}}}<br/>
      <b>Languages</b>: {{{languages|—}}}<br/>
      <b>SQ</b>: {{{sq|—}}}
    </td>
  </tr>
</table>


<!-- Special Abilities -->
<table class="wikitable" style="width:100%; margin-top:1em;">
  <tr>
    <td colspan="2" style="font-weight:bold; background-color:#7a2c1e; color:white; text-align:center;">Special Abilities</td>
  </tr>
  <tr>
    <td colspan="2">
      {{{specialabilities|None}}}
    </td>
  </tr>
</table>
</div>
</div>
</includeonly>
</includeonly>


<noinclude>
<noinclude>

Latest revision as of 17:38, 11 May 2025


Template documentation (for the above template, sometimes hidden or invisible)
Template:Tocright

{{Npcstatblock}} is a content template that produces a NPC stat block. It is primarily used on NPC pages .

Usage

{{NPCStatblock
|name=
|cr=
|xp=
|alignment=
|size=
|type=
|init=
|senses=
|perception=

|ac=
|hp=
|fort=
|ref=
|will=
|dr=
|immune=
|resist=
|sr=

|speed=
|melee=
|ranged=
|specialattacks=

|str=
|dex=
|con=
|int=
|wis=
|cha=
|bab=
|cmb=
|cmd=
|feats=
|skills=
|languages=

|specialabilities=

|flavor=
}}

Only the name is required.

Examples

{{{Npcstatblock
|name=Ripper, Minor Demon
|cr=3
|xp=800
|alignment=CE
|size=Small
|type=outsider (chaotic, demon, evil, extraplanar)
|init=+3
|senses=darkvision 60 ft.
|perception=+5

|ac=15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
|hp=45 (6d10+12)
|fort=+6
|ref=+5
|will=+4
|dr=5/cold iron or good
|immune=poison
|resist=cold 10, fire 10, electricity 10
|sr=14

|speed=30 ft., climb 30 ft.
|melee=2 claws +7 (1d6+2 plus 1d6 necrotic)
|ranged= None
|specialattacks=Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)

|str=14
|dex=16
|con=18
|int=6
|wis=12
|cha=8
|bab=+6
|cmb=+8
|cmd=20
|feats=Toughness, Weapon Focus (claw)
|skills=Stealth +10, Climb +12, Perception +5
|languages=Abyssal; telepathy 60 ft.

|specialabilities=
'''Abyssal Frenzy (Su):''' Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.<br />
'''Corrupting Vomit (Su):''' Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.

|flavor=Demonic servants of [[ Shazhorath ]], Rippers scuttle from shadow to shadow, driven by whispers of the Abyss.
}}
Ripper, Minor Demon
   CR 3 • XP 800 • CE Small outsider (chaotic, demon, evil, extraplanar)
Demonic servants of Shazhorath , Rippers scuttle from shadow to shadow, driven by whispers of the Abyss.

   Init +3; Senses darkvision 60 ft.; Perception +5
Defense
AC: 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
HP: 45 (6d10+12)
Fort: +6
Ref: +5
Will: +4
DR: 5/cold iron or good
Immune: poison
Resist: cold 10, fire 10, electricity 10
SR: 14
Offense
Speed: 30 ft., climb 30 ft.
Melee: 2 claws +7 (1d6+2 plus 1d6 necrotic)
Ranged: None
Special Attacks: Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)
Statistics
Str: 14 | Dex: 16 | Con: 18 | Int: 6 | Wis: 12 | Cha: 8
CMB: +8
BAB: +6
CMD: 20
Feats: Toughness, Weapon Focus (claw)
Skills: Stealth +10, Climb +12, Perception +5
Languages: Abyssal; telepathy 60 ft.
Special Abilities
Abyssal Frenzy (Su): Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.

Corrupting Vomit (Su): Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.



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