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   <div class="npc-subheader">
   <div class="npc-subheader">
     CR {{{cr}}} • XP {{{xp}}} • {{{alignment}}} {{{size}}} {{{type}}}<br/>
     CR {{{cr}}} • XP {{{xp}}} • {{{alignment}}} {{{size}}} {{{type}}}<br/>
  <div class="npc-flavor">{{{flavor}}}</div>
     Init {{{init}}}; Senses {{{senses}}}; Perception {{{perception}}}
     Init {{{init}}}; Senses {{{senses}}}; Perception {{{perception}}}
   </div>
   </div>
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     <div class="npc-section-title">Statistics</div>
     <div class="npc-section-title">Statistics</div>
     <div class="npc-grid">
     <div class="npc-grid">
       <div><span class="npc-bold">Str:</span> {{{str}}}</div>
       <div class="npc-full"><span class="npc-bold">Str:</span> {{{str}}} | <span class="npc-bold">Dex:</span> {{{dex}}} | <span class="npc-bold">Con:</span> {{{con}}} | <span class="npc-bold">Int:</span> {{{int}}} | <span class="npc-bold">Wis:</span> {{{wis}}} | <span class="npc-bold">Cha:</span> {{{cha}}}</div>
      <div><span class="npc-bold">Dex:</span> {{{dex}}}</div>
       <div><span class="npc-bold">CMB:</span> {{{cmb}}}</div>
      <div><span class="npc-bold">Con:</span> {{{con}}}</div>
      <div><span class="npc-bold">Int:</span> {{{int}}}</div>
      <div><span class="npc-bold">Wis:</span> {{{wis}}}</div>
       <div><span class="npc-bold">Cha:</span> {{{cha}}}</div>
       <div><span class="npc-bold">BAB:</span> {{{bab}}}</div>
       <div><span class="npc-bold">BAB:</span> {{{bab}}}</div>
      <div><span class="npc-bold">CMB:</span> {{{cmb}}}</div>
       <div><span class="npc-bold">CMD:</span> {{{cmd}}}</div>
       <div><span class="npc-bold">CMD:</span> {{{cmd}}}</div>
       <div class="npc-full"><span class="npc-bold">Feats:</span> {{{feats}}}</div>
       <div class="npc-full"><span class="npc-bold">Feats:</span> {{{feats}}}</div>
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   </div>
   </div>


  <div class="npc-flavor">{{{flavor}}}</div>


</div>
</div>

Revision as of 21:46, 7 May 2025


Template documentation (for the above template, sometimes hidden or invisible)
Template:Tocright

{{Npcstatblock}} is a content template that produces a NPC stat block. It is primarily used on NPC pages .

Usage

{{NPCStatblock
|name=
|cr=
|xp=
|alignment=
|size=
|type=
|init=
|senses=
|perception=

|ac=
|hp=
|fort=
|ref=
|will=
|dr=
|immune=
|resist=
|sr=

|speed=
|melee=
|ranged=
|specialattacks=

|str=
|dex=
|con=
|int=
|wis=
|cha=
|bab=
|cmb=
|cmd=
|feats=
|skills=
|languages=

|specialabilities=

|flavor=
}}

Only the name is required.

Examples

{{{Npcstatblock
|name=Ripper, Minor Demon
|cr=3
|xp=800
|alignment=CE
|size=Small
|type=outsider (chaotic, demon, evil, extraplanar)
|init=+3
|senses=darkvision 60 ft.
|perception=+5

|ac=15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
|hp=45 (6d10+12)
|fort=+6
|ref=+5
|will=+4
|dr=5/cold iron or good
|immune=poison
|resist=cold 10, fire 10, electricity 10
|sr=14

|speed=30 ft., climb 30 ft.
|melee=2 claws +7 (1d6+2 plus 1d6 necrotic)
|ranged= None
|specialattacks=Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)

|str=14
|dex=16
|con=18
|int=6
|wis=12
|cha=8
|bab=+6
|cmb=+8
|cmd=20
|feats=Toughness, Weapon Focus (claw)
|skills=Stealth +10, Climb +12, Perception +5
|languages=Abyssal; telepathy 60 ft.

|specialabilities=
'''Abyssal Frenzy (Su):''' Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.<br />
'''Corrupting Vomit (Su):''' Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.

|flavor=Demonic servants of [[ Shazhorath ]], Rippers scuttle from shadow to shadow, driven by whispers of the Abyss.
}}
Ripper, Minor Demon
   CR 3 • XP 800 • CE Small outsider (chaotic, demon, evil, extraplanar)
Demonic servants of Shazhorath , Rippers scuttle from shadow to shadow, driven by whispers of the Abyss.
   Init +3; Senses darkvision 60 ft.; Perception +5
Defense
AC: 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
HP: 45 (6d10+12)
Fort: +6
Ref: +5
Will: +4
DR: 5/cold iron or good
Immune: poison
Resist: cold 10, fire 10, electricity 10
SR: 14
Offense
Speed: 30 ft., climb 30 ft.
Melee: 2 claws +7 (1d6+2 plus 1d6 necrotic)
Special Attacks: Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)
Statistics
Str: 14 | Dex: 16 | Con: 18 | Int: 6 | Wis: 12 | Cha: 8
CMB: +8
BAB: +6
CMD: 20
Feats: Toughness, Weapon Focus (claw)
Skills: Stealth +10, Climb +12, Perception +5
Languages: Abyssal; telepathy 60 ft.
Special Abilities
Abyssal Frenzy (Su): Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.

Corrupting Vomit (Su): Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.



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