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Revision as of 17:56, 7 May 2025



Template documentation (for the above template, sometimes hidden or invisible)
Template:Tocright

{{Npcstatblock}} is a content template that produces a NPC stat block. It is primarily used on NPC pages .

Usage

{{NPCStatblock
|name=
|cr=
|xp=
|alignment=
|size=
|type=
|init=
|senses=
|perception=

|ac=
|hp=
|fort=
|ref=
|will=
|dr=
|immune=
|resist=
|sr=

|speed=
|melee=
|ranged=
|specialattacks=

|str=
|dex=
|con=
|int=
|wis=
|cha=
|bab=
|cmb=
|cmd=
|feats=
|skills=
|languages=

|specialabilities=

|flavor=
}}

Only the name is required.

Examples

{{{Npcstatblock
|name=Ripper, Minor Demon
|cr=3
|xp=800
|alignment=CE
|size=Small
|type=outsider (chaotic, demon, evil, extraplanar)
|init=+3
|senses=darkvision 60 ft.
|perception=+5

|ac=15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
|hp=45 (6d10+12)
|fort=+6
|ref=+5
|will=+4
|dr=5/cold iron or good
|immune=poison
|resist=cold 10, fire 10, electricity 10
|sr=14

|speed=30 ft., climb 30 ft.
|melee=2 claws +7 (1d6+2 plus 1d6 necrotic)
|ranged= None
|specialattacks=Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)

|str=14
|dex=16
|con=18
|int=6
|wis=12
|cha=8
|bab=+6
|cmb=+8
|cmd=20
|feats=Toughness, Weapon Focus (claw)
|skills=Stealth +10, Climb +12, Perception +5
|languages=Abyssal; telepathy 60 ft.

|specialabilities=
'''Abyssal Frenzy (Su):''' Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.<br />
'''Corrupting Vomit (Su):''' Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.

|flavor=Demonic servants of [[ Shazhorath ]], Rippers scuttle from shadow to shadow, driven by whispers of the Abyss.
}}


     Ripper, Minor Demon — CR 3, XP 800
     Demonic servants of Shazhorath , Rippers scuttle from shadow to shadow, driven by whispers of the Abyss. — CE Small outsider (chaotic, demon, evil, extraplanar), Init +3; Senses darkvision 60 ft., Perception ++5
Offense
     Speed 30 ft., climb 30 ft.
Melee 2 claws +7 (1d6+2 plus 1d6 necrotic)
Ranged None
Space 5 ft.; Reach 5 ft.
Special Attacks Abyssal Frenzy (1/min), Corrupting Vomit (15-ft. cone, DC 13, 1/day)
Spell-Like Abilities:
Defense
     AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural), touch ?, flat-footed ? (—)
HP 45 (6d10+12) (—)
Fort ++6, Ref ++5, Will ++4
Defensive Abilities: —
DR 5/cold iron or good; Immune poison; Resist cold 10, fire 10, electricity 10; SR 14
Statistics
     Str 14, Dex 16, Con 18,
     Int 6, Wis 12, Cha 8
Base Atk ++6; CMB ++8; CMD 20
Feats: Toughness, Weapon Focus (claw)
Skills: Stealth +10, Climb +12, Perception +5
Languages: Abyssal; telepathy 60 ft.
SQ: —
Special Abilities
     Abyssal Frenzy (Su): Once per short rest, the Ripper may enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attacks and deals +1d6 necrotic damage. After the frenzy ends, it takes 5 psychic damage and suffers -2 on its next saving throw.

Corrupting Vomit (Su): Breath weapon — 15-ft. cone of bile, 1/day. Creatures in the cone must succeed a DC 13 Fortitude save or take 4d8 poison damage and be poisoned for 1 minute. Save for half and no poison.

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