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= Introduction =
= Introduction =
Welcome to [[ Portal:Thrakdrak|Thrakdrak ]], a continent steeped in mystery, power, and ancient secrets. Over the [[ Portal:History |Ages ]] Thrakdrak has experienced profound changes that have shaped its diverse landscapes, cultures, and politics. The Dagrae campaign setting focuses on the region of [[ Dagrae ]], a kingdom within [[ Portal:Thrakdrak ]] known for its rich history, strategic coastal location, and the enigmatic [[ Namir|Namir Dynasty ]] that rules it. Thrakdrak is a vast and varied land, bordered by the tumultuous waters of the [[ The Endless Ocean|Endless Ocean ]]. The continent is divided into thirteen distinct regions, each with its own unique geography, cultures, and histories. From the dwarven strongholds of [[ Portal:Kil'Gal ]] to the elven forests of [[ Portal:Yer|Yer ]] and [[ Portal:Ramaloce|Ramaloce ]], [[ Portal:Thrakdrak|Thrakdrak ]] is a tapestry of races and civilizations, each contributing to the rich cultural mosaic of the continent. Much of this information is made available to players in the [[ Portal:History|history portal ]]. Not all of the information about the history of Thrakdrak  is known to the characters of the players however. More on this later.  
Welcome to [[ Portal:Thrakdrak|Thrakdrak ]], a continent steeped in mystery, power, and ancient secrets. Over the [[ Portal:History |Ages ]] Thrakdrak has experienced profound changes that have shaped its diverse landscapes, cultures, and politics. The Dagrae campaign setting focuses on the region of [[ Dagrae ]], a kingdom within [[ Portal:Thrakdrak ]] known for its rich history, strategic coastal location, and the enigmatic [[ Namir|Namir Dynasty ]] that rules it. [[ Portal:Thrakdrak|Thrakdrak ]] is a vast and varied land, bordered by the tumultuous waters of the [[ The Endless Ocean|Endless Ocean ]]. The continent is divided into thirteen distinct regions, each with its own unique geography, cultures, and histories. From the dwarven strongholds of [[ Portal:Kil'Gal ]] to the elven forests of [[ Portal:Yer|Yer ]] and [[ Portal:Ramaloce|Ramaloce ]], [[ Portal:Thrakdrak|Thrakdrak ]] is a tapestry of races and civilizations, each contributing to the rich cultural mosaic of the continent. Much of this information is made available to players in the [[ Portal:History|history portal ]]. Not all of the information about the history of Thrakdrak  is known to the characters of the players however. More on this later.  
 


=====The Historical Context known to players=====
'''Dagrae: A Kingdom on the Edge'''<br>
'''Dagrae: A Kingdom on the Edge'''<br>
[[ Portal:Dagrae|Dagrae ]], located along the southern coast of [[ Portal:Thrakdrak|Thrakdrak ]] , is a land of intrigue and resilience. The kingdom has weathered many storms, both literal and figurative, from the devastating [[ Dagrae/events/Earthquake |Earthquake ]] of 1956 TC to the recurring  [[ Dagrae/events/Plagues|plagues]] outbreaks that have plagued the region for centuries. The [[ Namir|Namir Dynasty ]], which has ruled since 1999 TC, governs with an iron grip, emphasizing stability and order.  
[[ Portal:Dagrae|Dagrae ]], a peninsula located at the south-east of [[ Portal:Thrakdrak|Thrakdrak ]] , is a land of intrigue and resilience. The kingdom has weathered many storms, both literal and figurative, from the devastating [[ Dagrae/events/Earthquake |Earthquake ]] of 1956 TC to the recurring  [[ Dagrae/events/Plagues|plagues]] outbreaks that have plagued the region for centuries. The [[ Namir|Namir Dynasty ]], which has ruled since 1999 TC, governs with an iron grip, emphasizing stability and order.  


The kingdom is characterized by its rugged coastline, bustling ports, and a population known for its tenacity and adaptability. [[ Portal:Dagrae|Dagrae ]]'s cities, such as the capital [[ Amberhorst ]], are hubs of commerce and culture, despite the challenges posed by external conflicts and internal strife.
The kingdom is characterized by its rugged coastline, bustling ports, and a population known for its tenacity and adaptability. [[ Portal:Dagrae|Dagrae ]]'s cities, such as the capital [[ Amberhorst ]], are hubs of commerce and culture, despite the challenges posed by external conflicts and internal strife.
A list of events known to have appeared in the region of [[ Portal:Dagrae|Dagrae ]] :
* [[ The Disappearance of Key Figures ]] (1900 - 2000 TC)
* [[ Coastal Alliance |The Coastal Alliance ]] (1840 - 1954 TC)
* [[ War of the Crimson Tides|The War of the Crimson Tides ]] (1954 TC - present )
* [[ Dagrae/events/Earthquake |The Earthquake ]] ( 1956 TC )
* [[ Dagrae/events/Meteor|The Meteor ]] (1984 TC)
* [[ Dagrae/events/Sea Serpents |The Sea Serpents ]] (1995 TC- present )
* [[ Dagrae/events/Internal Strife|Internal Strife ]] (1999TC)
* [[ Dagrae/events/Plagues|Plagues ]] (2045, 2345,2646 TC)


'''The Present Day'''
'''The Present Day'''
As the year 2646 TC approaches, [[ Portal:Dagrae|Dagrae ]] stands at a crossroads. The kingdom faces ongoing threats from [[ Dagrae/events/Sea Serpents |the Sea Serpents ] in the ocean,  the orcs in the north due to [[ War of the Crimson Tides|The War of the Crimson Tides ]] and the ever-present shadow of the [[ Namir ]] rulers. The latest outbreak of a mysterious [[ Dagrae/events/Plagues|plagues ]] has further strained the region, highlighting the ongoing struggles faced by its people.
As the year 2646 TC approaches, [[ Portal:Dagrae|Dagrae ]] stands at a crossroads. The kingdom faces ongoing threats from [[ Dagrae/events/Sea Serpents |the Sea Serpents ]] in the [[The Endless Ocean|Endless Ocean]],  the orcs in the north due to [[ War of the Crimson Tides|The War of the Crimson Tides ]] and the ever-present shadow of the [[ Namir ]] rulers. The latest outbreak of a mysterious [[ Dagrae/events/Plagues|plagues ]] has further strained the region, highlighting the ongoing struggles faced by its people.


[[ Portal:Thrakdrak|Thrakdrak ]] as a whole remains a land of opportunities and dangers, with ancient secrets buried beneath its mountains and forests, and powerful factions vying for control. The stage is set for new heroes to emerge, to explore the depths of this rich world, and to shape the future of [[Portal:Dagrae|Dagrae ]] and beyond.
[[ Portal:Thrakdrak|Thrakdrak ]] as a whole remains a land of opportunities and dangers, with ancient secrets buried beneath its mountains and forests, and powerful factions vying for control. The stage is set for new heroes to emerge, to explore the depths of this rich world, and to shape the future of [[Portal:Dagrae|Dagrae ]] and beyond.


This campaign setting invites players to delve into the complex and captivating world of [[ Portal:Thrakdrak|Thrakdrak ]], where the past, present, and future are interwoven in a tapestry of adventure and discovery. Whether seeking fortune, power, or knowledge, adventurers will find that the lands of [[ Portal:Dagrae|Dagrae ]] offer endless possibilities and challenges, waiting to be uncovered.
This campaign setting invites players to delve into the complex and captivating world of [[ Portal:Thrakdrak|Thrakdrak ]], where the past, present, and future are interwoven in a tapestry of adventure and discovery. Whether seeking fortune, power, or knowledge, adventurers will find that the lands of [[ Portal:Dagrae|Dagrae ]] offer endless possibilities and challenges, waiting to be uncovered.
=====The Historical Context as known to player characters=====
The characters playing in this campaign setting have limited historic knowledge about the entire history of Thrakdrak. The following limitations have been set:
Player characters without knowledge history as a class skill:
- Dagrae events since [[ Age of Enstrangement ]]  (1800TC - current) are known to all player characters
Player characters with knowledge history as a class skill:
- Dagrae events since [[ Age of Darkness ]] (0TC-1800TC)
- Other region events since [[ Age of Enstrangement ]]  (1800TC - current) -> Are allowed to roll.
- All events or knowledge before [[ Age of Darkness ]] can be found in the world. They require a high Knowledge History roll

Revision as of 18:00, 24 July 2024

Introduction

Welcome to Thrakdrak , a continent steeped in mystery, power, and ancient secrets. Over the Ages Thrakdrak has experienced profound changes that have shaped its diverse landscapes, cultures, and politics. The Dagrae campaign setting focuses on the region of Dagrae , a kingdom within Portal:Thrakdrak known for its rich history, strategic coastal location, and the enigmatic Namir Dynasty that rules it. Thrakdrak is a vast and varied land, bordered by the tumultuous waters of the Endless Ocean . The continent is divided into thirteen distinct regions, each with its own unique geography, cultures, and histories. From the dwarven strongholds of Portal:Kil'Gal to the elven forests of Yer and Ramaloce , Thrakdrak is a tapestry of races and civilizations, each contributing to the rich cultural mosaic of the continent. Much of this information is made available to players in the history portal . Not all of the information about the history of Thrakdrak is known to the characters of the players however. More on this later.


Dagrae: A Kingdom on the Edge
Dagrae , a peninsula located at the south-east of Thrakdrak , is a land of intrigue and resilience. The kingdom has weathered many storms, both literal and figurative, from the devastating Earthquake of 1956 TC to the recurring plagues outbreaks that have plagued the region for centuries. The Namir Dynasty , which has ruled since 1999 TC, governs with an iron grip, emphasizing stability and order.

The kingdom is characterized by its rugged coastline, bustling ports, and a population known for its tenacity and adaptability. Dagrae 's cities, such as the capital Amberhorst , are hubs of commerce and culture, despite the challenges posed by external conflicts and internal strife.

The Present Day As the year 2646 TC approaches, Dagrae stands at a crossroads. The kingdom faces ongoing threats from the Sea Serpents in the Endless Ocean, the orcs in the north due to The War of the Crimson Tides and the ever-present shadow of the Namir rulers. The latest outbreak of a mysterious plagues has further strained the region, highlighting the ongoing struggles faced by its people.

Thrakdrak as a whole remains a land of opportunities and dangers, with ancient secrets buried beneath its mountains and forests, and powerful factions vying for control. The stage is set for new heroes to emerge, to explore the depths of this rich world, and to shape the future of Dagrae and beyond.

This campaign setting invites players to delve into the complex and captivating world of Thrakdrak , where the past, present, and future are interwoven in a tapestry of adventure and discovery. Whether seeking fortune, power, or knowledge, adventurers will find that the lands of Dagrae offer endless possibilities and challenges, waiting to be uncovered.

The Historical Context as known to player characters

The characters playing in this campaign setting have limited historic knowledge about the entire history of Thrakdrak. The following limitations have been set: Player characters without knowledge history as a class skill: - Dagrae events since Age of Enstrangement (1800TC - current) are known to all player characters

Player characters with knowledge history as a class skill: - Dagrae events since Age of Darkness (0TC-1800TC) - Other region events since Age of Enstrangement (1800TC - current) -> Are allowed to roll. - All events or knowledge before Age of Darkness can be found in the world. They require a high Knowledge History roll