Following the Age of Darkness , Thrakdrak faced a new era of division and transformation. The chaotic aftermath of the War of the Sages and the collapse of previous alliances set the stage for the Age of Enstrangement, a time marked by the fragmentation of the continent into thirteen distinct regions. It began with The Shattering , cause by Archmage Kaelus Astravan . Other notable occurrences included the creation of the Verdant Accord , the rise of the factions: the Iron Dominion, the Coastal Alliance , the Eastern Coalition and the Celestial Order .
Notable Events
- The Disappearance of Key Figures (1800 TC- 2000 TC) Prominent figures , including influential leaders and heroes, vanished under mysterious circumstances. Their sudden disappearance left Thrakdrak in a state of uncertainty and power struggles. The disappearance of these key figures created a power vacuum and led to the realignment of regional boundaries. New power structures emerged, further entrenching the divisions that characterized the Age of Enstrangement.
- The Shattering of Turalis (1800 TC - 1815 TC): A catastrophic magical event, known as the Shattering, occurred in Turalis . An experiment gone awry created deep chasms and disrupted ley lines, causing widespread devastation and altering the region’s geography. The Shattering led to a power vacuum in Turalis , with various factions emerging to fill the void. This event set the stage for Turalis 's fragmentation and increased isolation from neighboring regions.
- The Verdant Accord (1835 - Present): The Verdant Accord was established between elven and orcish factions in Erume to maintain peace and mutual defense. The accord aimed to balance the diverse interests of its members and stabilize the region. The accord influenced regional politics by creating a delicate balance of power in Erume . It also affected relationships with neighboring regions, fostering both cooperation and tension.
- The Founding & Absolvement of the Coastal Alliance (1840 - 1954): The Coastal regions, Dagrae Iniki , Sharali , Theruth , formed the Coastal Alliance to counter the growing influence of inland powers. The alliance aimed to protect maritime interests and stabilize coastal trade. The Coastal Alliance enhanced cooperation among coastal regions and reinforced their collective defense. It also impacted regional politics by strengthening maritime trade and security.
- The Rise of the Iron Dominion (1801 - 1985): The Iron Dominion , a powerful coalition of dwarven and gnomish factions, emerged as a dominant force in central Thrakdrak . This coalition leveraged technological advancements and strategic alliances to exert control over key trade routes and resources. The rise of the Iron Dominion shifted the balance of power in Thrakdrak , leading to increased tensions with neighboring regions and contributing to the fragmentation of the continent.
- The Elven Retreat (1950 - 1955): Elven regions, particularly Yer and Ramaloce , undertook a strategic retreat to consolidate their territories and focus on internal development. This retreat allowed the elves to strengthen their cultural and political positions. The retreat solidified elven regions and increased their isolation from external conflicts. It led to the establishment of more defined regional boundaries and affected relations with neighboring areas.
- The Fall of the Iron Dominion 's Shattered Fortress (1975 - 1980): The Shattered Fortress , a critical stronghold of Iron Dominion in Kil'Gal , was besieged by rival factions seeking to exploit the region’s internal divisions. The siege lasted several years and caused significant damage. The prolonged siege weakened Kil'Gal ’s unity and led to the rise of smaller factions. This fragmentation further divided the region and intensified internal conflicts.
- The fall of the Eastern Coalition (1980 - 1990): The Eastern Coalition, a political and military alliance formed by various eastern regions including parts of Ramaloce and Edaris , disintegrated due to internal strife and external pressures. The coalition's collapse caused significant territorial realignments. The disintegration of the coalition led to the rise of independent states and further divided Thrakdrak . Regions that were once allied now faced new boundaries and shifting allegiances.
- The Siege of Guakos (1990 - 2000): Guakos was besieged by neighboring regions seeking to capitalize on the chaos following the Shattering . The siege was prolonged and devastating, leading to extensive damage to Guakos ’s infrastructure. The siege weakened Guakos ’s central authority and caused internal fragmentation. Local power centers began to rise, further isolating the region and disrupting regional stability.
The Thirteen Regions of Thrakdrak
The continent of Thrakdrak, surrounded by the enigmatic Endless Ocean , now comprises thirteen distinct regions.
Regions
- Iniki, a rugged and isolated peninsula, has developed a distinct cultural identity. Its people, primarily human, are known for their resilience and adaptability. Neytowford , the capital, is a bustling port city that remains vital for trade despite its isolation.
- Irnar, positioned strategically on the coast, has become a significant commercial and military power. The capital, Tonhammar , is a fortified city with strong maritime defenses. Irnar 's coastal location and trade routes make it a key player in regional politics.
- Guakos, known for its robust mining industry and formidable fortifications, is a stronghold of dwarf civilization. The capital, Irtmix , features extensive underground halls, playing a crucial role in regional trade and security.
- Sharali, located along the southern coast, thrives on its vibrant trade and diverse culture. Shinsato , the capital, is known for its bustling markets and strong naval presence. The region's location has historically made it a melting pot of cultures and influences.
- Turalis, situated in the heart of the continent, serves as a central hub for commerce and politics. The capital, Koiti Potamou , reflects the region's role as a crossroads of various cultures and races. Its land-locked position makes it a crucial player in regional diplomacy.
- Theira, is a region where dwarven craftsmanship and gnome ingenuity combine. Ebhtrix , the capital, is a city where magical and mechanical arts thrive.
- Ramaloce is known for its deep forests and elven magic. The capital, Kul , is an elegant city that harmonizes with its natural surroundings. The region serves as a center for elven culture and diplomacy.
- Edaris, home to the dragonborn, is a region of grand architecture and ancient traditions. Antro tis Aavras , the capital, reflects the dragonborn's pride and strength. The region's land-locked nature and formidable presence shape its role in continental politics.
- Kil'Gal is known for its engineering prowess and strong coastal defenses. The capital, Ifinbax , is a key strategic city that controls important trade routes. The dwarves of Kil'Gal are renowned for their craftsmanship and military might.
- Yer, a picturesque peninsula, is a bastion of elven serenity. Undamir , the capital, is known for its natural beauty and elven traditions. The region is a haven for scholars and mystics, reflecting its unique cultural heritage.
- Erume, with its mix of elven and orcish cultures, is a region of contrasts. Ipeave Vardariuppi , the capital, is a vibrant city where different traditions converge. The region is characterized by its diverse population and complex social dynamics.
- Theruthis an orcish stronghold with a focus on military strength and coastal defense. Nozgrodh , the capital, is a formidable fortress city. The region's strategic position and aggressive expansionist policies shape its role in Thrakdrak .
- Dagrae, a peninsula with a strong maritime tradition, is led by Amberhorst , its bustling capital. The region's strategic location and naval capabilities make it a key player in trade and regional politics.