| Wargfang Tribe | |
|---|---|
| Wargfang Emblem | |
| (Organization) | |
| Type | Goblin and bugbear tribe |
| Leader | Warglord Thalgar |
| Alignment | Chaotic Neutral |
| Headquarters | The Howling Plains , a nomadic tribe with no fixed settlement, constantly on the move. |
| Goals | To dominate the plains and strike fear into any who dare challenge their fury. |
| Scope | Regional, controlling vast stretches of the plains and open fields. |
| Structure | Tribal, with leadership determined by combat prowess and the ability to command the wargs. |
| Members | Goblins, bugbears, and warg riders. |
| Motivation | To dominate the plains and create furious assaults by riding wargs into battle, embodying Zarklazz ’s call to fury. |
| Reputation | Renowned for their brutal cavalry charges and relentless assaults with wargs, their ferocity is legendary. |
| Age | 40 years, born from a coalition of goblins and bugbears who mastered the plains through warg companionship. |
| Size | Medium (~250 members). |
| Stability | Semi-stable, relying on the might of their wargs and the chaos of the open plains. |
| Enemies | Mounted knights, cavalry units, and rivals who try to challenge their supremacy in the plains. |
| Allies | Nomadic raiders, beastmasters, and other warg-riding tribes. |
| Resources | Wargs, plains beasts, and hunter-warrior skills. |
| Other | They channel Zarklazz ’s fury into wild and chaotic assaults, where each raid is a test of strength and power. |
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