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Rumbledig - CR5

Rumbledig
CR 1/3 • XP 135 • small Humanoid

   Init 2; Senses Darkvision 60ft; Perception 7
Defense
AC: 17 (+1 size, +4 Dex, +2 armor)
HP: 48
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR:
Immune:
Resist:
SR:
Offense
Speed: 30
Melee: +1 Pick +8 (1d3+2/×4) (+ 2d6 sneak attack)
Ranged:
Special Attacks:
Statistics
Str: 12 (+1) | Dex: 18 (+4) | Con: 14 (+2) | Int: 16 (+3) | Wis: 10 (+0) | Cha: 8 (-1)
CMB:
BAB:
CMD:
Feats: Skill Focus (Craft), Skill Focus (Disable Device), Weapon Finesse, Nimble Moves
Skills: Craft (structural engineering) +15, Disable Device +16, Perception +13, Stealth +16
Languages: Common, Goblin
Special Abilities
Sneak attack +2d6, trap finding, trapmaking, evasion




Gritstone Firebomb Technician - CR5

Gritstone Firebomb Technician
CR 5 • XP 1600 • small Humanoid

   Init 4; Senses Darkvision 60ft; Perception 9
Defense
AC: 18 (+1 size, +4 Dex, +3 armor)
HP: 38
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR:
Immune:
Resist: Fire Resistance: 5 (Kragzmog’s favor)
SR:
Offense
Speed: 30
Melee: Dagger +4 (1d3-1/19-20)
Ranged: Bombs +10 (3d6+4 fire, DC 16 Reflex half, 10ft. radius)
Special Attacks: Mutagen (+4 Dex/-2 Wis, +2 natural armor), Discoveries (precise bombs, fast bombs)
Statistics
Str: 8( -1) | Dex: 18 (+4) | Con: 14 (+2) | Int: 16(+3) | Wis: 12 (+1) | Cha: 10 (+0)
CMB:
BAB:
CMD:
Feats: Brew Potion, Extra Bombs, Point-Blank Shot, Precise Shot
Skills: Craft (alchemy) +13, Disable Device +12, Perception +9, Stealth +16
Languages: Common, Goblin
Special Abilities
*Extracts** (CL 5th)
 - 2nd (2/day)—invisibility, bull's strength
- 1st (4/day)—shield, expeditious retreat, true strike, cure light wounds




Gritstone Sapper - CR2

Gritstone Sapper
CR 2 • XP 600 • small Humanoid

   Init 3; Senses Darkvision 60ft; Perception 8
Defense
AC: 16 (+1 size, +3 Dex, +2 armor)
HP: 30
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR:
Immune:
Resist:
SR:
Offense
Speed: 30
Melee: Mining pick +5 (1d3+1/×4)
Ranged: Light crossbow +6 (1d6/19-20)
Special Attacks: Burning Arrows: Once per day, a goblin can coat their crossbow bolt with oil or a flammable substance, igniting it as a flaming arrow (1d6 fire damage on a successful hit, catches the target on fire). <br\> Charge: The goblin can make a full-attack charge with their scimitar, dealing +1 damage and making a free Intimidate check.
Statistics
Str: 12 (+1) | Dex: 16 (+3) | Con: 14 (+2) | Int: 13 (+1) | Wis: 10 (+0) | Cha: 8 (-1)
CMB:
BAB:
CMD:
Feats: Skill Focus (Craft), Weapon Focus (pick)
Skills: Craft (mining) +9, Perception +8, Stealth +12, Climb +9
Languages: Common, Goblin
Special Abilities
Expert digger (+2 to Craft checks related to mining)