Fey-Touched Goblin Scout
CR 5 • XP 1,600 • CE Small Humanoid (goblinoid)
These scouts blend fey trickery with martial skill, slipping silently through the trees to unleash poisonous volleys on unsuspecting prey.
Init +4; Senses darkvision 60 ft.; Perception +10; Perception +10
Defense
AC: 19, touch 15, flat-footed 14
HP: 45
Fort: +6
Ref: +8
Will: +3
DR: —
Immune: —
Resist: —
SR: —
Offense
Speed: 30 ft.
Melee: shortsword +9 (1d4+2/19–20 plus poison)
Ranged: composite shortbow +11 (1d4+2/×3)
Special Attacks: favored enemy (humans +4)
Statistics
Str: 14 | Dex: 18 | Con: 14 | Int: 12 | Wis: 14 | Cha: 8
CMB: +6
BAB: +5
CMD: 20
Feats: Point-Blank Shot, Precise Shot, Endurance, Deadly Aim
Skills: Stealth +16, Perception +10, Survival +10, Climb +10
Languages: Goblin, Common
Special Abilities
Favored Enemy (Humans +4) – +4 bonus on related skills and damage;
Woodland Stride – move through natural undergrowth without penalty; Fey Magic – faerie fire 1/day (CL 2nd);
Spells (CL 2nd): 1st (2/day)—entangle, pass without trace