| Cragjaw Warband | |
|---|---|
| Cragjaw Emblem | |
| (Organization) | |
| Type | Mountain-dwelling goblin tribe |
| Leader | Warlord Kragjaw |
| Alignment | Chaotic Evil |
| Headquarters | The Skullspike Citadel , a fortress carved into the mountains, marked by spikes and trophies of their victories. |
| Goals | To bring chaos and destruction to the world by conquering all who oppose them. |
| Scope | Regional, with plans to expand their influence into neighboring lands. |
| Structure | Dictatorial, with power taken through brute force and displays of warlust. |
| Members | Goblins, warriors, and feral warriors. |
| Motivation | To embody unrelenting ferocity in battle, motivated by warlust and the thrill of combat. |
| Reputation | Feared for their brutal strength and relentless attacks, known for their unyielding desire to crush all who oppose them. |
| Age | 50 years, a tribe born from goblins who were exiled to the craggy, unforgiving mountains. |
| Size | Large (~300 members). |
| Stability | Unstable, driven more by individual combat prowess than organizational structure. |
| Enemies | Any tribe that opposes their expansion or any force that dares to tame the mountains. |
| Allies | Other tribes that embrace the chaos of war, warlords, and mercenaries. |
| Resources | Rocks, crude weaponry, and their own raw strength. |
| Other | They worship Zarklazz by embodying his ideal of ferocity and relentless battle. |
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