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Vazok the Touched/statblock: Difference between revisions

(Created page with "<noinclude> {{NPC | npcname=Vazok the Touched }} Category: statblocks </noinclude> {{NPCStatblock |name= Vazok the Touched |cr= 7 |xp= 3200 |alignment= {{2eTrait|CE}} |size= small |type= Humanoid |init= 2 |senses=Darkvision 60ft |perception=7 |ac=19 (+1 size, +2 Dex, +6 armor) |hp= 63 |dr= |immune= |resist= |sr= |speed=30 |melee= +1 Unholy mace +7 (1d6+2 plus 2d6 vs. good) |ranged= |specialattacks= '''Channel negative energy''' (4d6, DC 16, 5/day), '''Demonic b...")
 
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|specialabilities= **Spells** (CL 7th; concentration +10)
|specialabilities= **Spells** (CL 7th; concentration +10)
4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17)
4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17)
3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead
3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead  
2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence
2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence
1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom
1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom
0 (at will)—bleed, detect magic, read magic, resistance
0 (at will)—bleed, detect magic, read magic, resistance
|flavor=
|flavor=
}}
}}

Revision as of 20:39, 11 May 2025




Vazok the Touched
CR 7 • XP 3200 • small Humanoid

   Init 2; Senses Darkvision 60ft; Perception 7
Defense
AC: 19 (+1 size, +2 Dex, +6 armor)
HP: 63
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR:
Immune:
Resist:
SR:
Offense
Speed: 30
Melee: +1 Unholy mace +7 (1d6+2 plus 2d6 vs. good)
Ranged:
Special Attacks: Channel negative energy (4d6, DC 16, 5/day), Demonic blessings (can cast inflict moderate wounds as a touch attack 3/day)
Statistics
Str: 12 (+1) | Dex: 14 (+2) | Con: 16(+3) | Int: 10 (+0) | Wis: 17(+3) | Cha: 14 (+2)
CMB:
BAB:
CMD:
Feats: Combat Casting, Extra Channel, Improved Channel, Spell Focus (Necromancy)
Skills: Knowledge (religion) +10, Spellcraft +10, Intimidate +12
Languages: Common, Goblin, abyssal
Special Abilities
**Spells** (CL 7th; concentration +10)
4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17)
3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead 
2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence
1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom
0 (at will)—bleed, detect magic, read magic, resistance