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|specialabilities=Light Blindness; Spell Resistance 19; Spell-Like Abilities (CL 8th)—darkness, dancing lights, faerie fire 1/day each | |specialabilities=Light Blindness; Spell Resistance 19; Spell-Like Abilities (CL 8th)—darkness, dancing lights, faerie fire 1/day each | ||
Wizard Spells Prepared (CL 8th; concentration +13): | Wizard Spells Prepared (CL 8th; concentration +13): | ||
- 4th (3/day)—dimension door, greater invisibility, black tentacles | |||
- 3rd (5/day)—lightning bolt (DC 18), slow (DC 18), suggestion (DC 18), dispel magic | |||
- 2nd (5/day)—mirror image, scorching ray, blindness/deafness (DC 17), invisibility, web | |||
- 1st (6/day)—mage armor, magic missile, grease, color spray (DC 16), shield | |||
- 0—detect magic, mage hand, light, prestidigitation | |||
|flavor=Zilvra Nightshade is a cold-blooded manipulator who braids shadows and sorcery to bend the weak-willed to her designs. | |flavor=Zilvra Nightshade is a cold-blooded manipulator who braids shadows and sorcery to bend the weak-willed to her designs. | ||
}} | }} |
Revision as of 22:06, 11 May 2025
Zilvra Nightshade
CR 9 • XP 6,400 • CE Medium Humanoid (elf)
Zilvra Nightshade is a cold-blooded manipulator who braids shadows and sorcery to bend the weak-willed to her designs.
Init +2; Senses darkvision 120 ft.; Perception +13; Perception +13
Defense
AC: 18, touch 12, flat-footed 16
HP: 52
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR: —
Immune: sleep
Resist: —
SR: 19
Offense
Speed: 30 ft.
Melee: +1 shock rapier +5 (1d6+1/18–20 plus 1d6 electricity)
Ranged: —
Special Attacks: spell-like abilities, spells
Statistics
Str: 10 | Dex: 14 | Con: 12 | Int: 20 | Wis: 14 | Cha: 16
CMB: +4
BAB: +4
CMD: 16
Feats: Spell Focus (Evocation); Greater Spell Focus (Evocation); Spell Focus (Enchantment); Craft Wondrous Item; Craft Magic Arms and Armor
Skills: Spellcraft +16, Knowledge (arcana) +16, Perception +13, Stealth +10, Diplomacy +14
Languages: Common, Elven, Undercommon
Special Abilities
Light Blindness; Spell Resistance 19; Spell-Like Abilities (CL 8th)—darkness, dancing lights, faerie fire 1/day each
Wizard Spells Prepared (CL 8th; concentration +13): - 4th (3/day)—dimension door, greater invisibility, black tentacles - 3rd (5/day)—lightning bolt (DC 18), slow (DC 18), suggestion (DC 18), dispel magic - 2nd (5/day)—mirror image, scorching ray, blindness/deafness (DC 17), invisibility, web - 1st (6/day)—mage armor, magic missile, grease, color spray (DC 16), shield
- 0—detect magic, mage hand, light, prestidigitation