(Created page with "<noinclude> {{NPC | npcname=Vazok the Touched }} Category: statblocks </noinclude> {{NPCStatblock |name= Vazok the Touched |cr= 7 |xp= 3200 |alignment= {{2eTrait|CE}} |size= small |type= Humanoid |init= 2 |senses=Darkvision 60ft |perception=7 |ac=19 (+1 size, +2 Dex, +6 armor) |hp= 63 |dr= |immune= |resist= |sr= |speed=30 |melee= +1 Unholy mace +7 (1d6+2 plus 2d6 vs. good) |ranged= |specialattacks= '''Channel negative energy''' (4d6, DC 16, 5/day), '''Demonic b...") |
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|specialabilities= **Spells** (CL 7th; concentration +10) | |specialabilities= **Spells** (CL 7th; concentration +10) | ||
4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17) | 4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17) | ||
3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead | 3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead | ||
2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence | 2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence | ||
1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom | 1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom | ||
0 (at will)—bleed, detect magic, read magic, resistance | 0 (at will)—bleed, detect magic, read magic, resistance | ||
|flavor= | |flavor= | ||
}} | }} |
Revision as of 20:39, 11 May 2025
Vazok the Touched
Defense
AC: 19 (+1 size, +2 Dex, +6 armor)
HP: 63
Fort: {{{fort}}}
Ref: {{{ref}}}
Will: {{{will}}}
DR:
Immune:
Resist:
SR:
Offense
Speed: 30
Melee: +1 Unholy mace +7 (1d6+2 plus 2d6 vs. good)
Ranged:
Special Attacks: Channel negative energy (4d6, DC 16, 5/day), Demonic blessings (can cast inflict moderate wounds as a touch attack 3/day)
Statistics
Str: 12 (+1) | Dex: 14 (+2) | Con: 16(+3) | Int: 10 (+0) | Wis: 17(+3) | Cha: 14 (+2)
CMB:
BAB:
CMD:
Feats: Combat Casting, Extra Channel, Improved Channel, Spell Focus (Necromancy)
Skills: Knowledge (religion) +10, Spellcraft +10, Intimidate +12
Languages: Common, Goblin, abyssal
Special Abilities
**Spells** (CL 7th; concentration +10)
4th (1/day)—chaos hammer (DC 17), unholy blight (DC 17) 3rd (3/day)—contagion (DC 16), bestow curse (DC 16), animate dead 2nd (4/day)—death knell (DC 15), desecrate, hold person (DC 15), silence 1st (5/day)—cause fear (DC 14), inflict light wounds, protection from good, doom0 (at will)—bleed, detect magic, read magic, resistance