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Ironfang Legion Bodyguard/statblock



Ironfang Legion Bodyguard
   CR 7 • XP 3,200 • LN Medium Humanoid (goblinoid)
Elite defenders of the Ironfang diplomatic corps, these bodyguards are grim, silent professionals clad in fitted iron lamellar and crimson-tabarded discipline. Trained from youth in legion formations and schooled in Zarklazz's doctrine, they protect their charges with unwavering precision and interlocking defense tactics. Their presence exudes unspoken authority and hardened resolve.

   Init +2; Senses darkvision 60 ft.; Perception +10; Perception {{{perception}}}
Defense
AC: 23, touch 12, flat-footed 21 (+9 armor, +2 Dex, +2 shield)
HP: 92 (11d10+33)
Fort: +10
Ref: +7
Will: +5
DR: 5/bludgeoning
Immune: fear (Zarklazz's Discipline)
Resist:
SR:
Offense
Speed: 30 ft.
Melee: MWK glaive +16/+11 (1d10+6) or shield bash +14 (1d6+4)
Ranged: Shortbow +12 (1d6+2)
Special Attacks: Shield Ally, Disciplined Assault, Stand Still
Statistics
Str: 18 | Dex: 14 | Con: 16 | Int: 10 | Wis: 12 | Cha: 8
CMB: +15
BAB: +11
CMD: 27
Feats: Combat Reflexes, Power Attack, Stand Still, Toughness, Iron Will, Weapon Focus (glaive)
Skills: Perception +10, Intimidate +12, Profession (soldier) +9, Sense Motive +8
Languages: Common, Goblin
Special Abilities
Shield Ally (Ex): Once per round as an immediate action, the bodyguard may take half the damage from an adjacent ally’s melee or ranged attack as long as he is wielding a shield.
   Disciplined Assault (Ex): The bodyguard gains a +1 morale bonus to attack rolls for every Ironfang Legion ally within 10 feet (max +3).
   Zarklazz's Discipline (Su): Immune to fear and morale penalties. Allies within 10 ft. gain a +2 bonus vs. fear effects.
Stand Still (Ex): May use an AoO to prevent movement (DC 21 Reflex or stop movement).